Build Date: 2011-12-22
We have found that a lot of critical issues that happen with Fusion Server could be avoided if we knew earlier what was going on with the server. So we have implemented an early warning system which will allow us to give an enhanced level of support in preventing problems before they happen. The way this works is that your server will occasionally send information to us regarding its state. Examples of information being sent are: data file size, data file drive percentage full, whether a backup happened correctly, whether the data file verification happened correctly, what version of Fusion is running, how many crashes have occurred recently, your cache size and the data:cache ratio. When something goes wrong or exceeds a certain threshold, we are notified immediately so we can correct things before they become a real problem. Also, in the past, after a crash you were asked to enter some information about the crash. This used to be stored on your server so we could look for patterns. Now this will be sent directly to us so we can find patterns earlier. So please take the time to enter something descriptive when this happens.
For billing purposes, Fusion also sends us the average head count over the last 365 days. Note that it never sends us the current head count. We want to assure you that none of your actual data is being sent to us. We really have no interest in that. With the exception of the average head count, only things regarding the state of your server's health are sent to us. If anyone is nervous about this and would like to look at the raw information being sent, please contact us and we will be happy to send it to you. Please note that the license agreement has been updated to reflect this.
This new functionality also makes it possible to automatically renew license keys, so that has been implemented. In addition, if that fails for some reason, the Auto Refresh Key Now button in the License Key window also works now. New deployments who have obtained a launch code will also be able to automatically obtain a license key.
One related change is that you will now be asked to give a reason for shutting down the server before doing so and this message will be sent to us. Please don't ignore this. There are a couple occasions when it is fine for a server to be shut down, but they are rare, so when a server is shutdown we are immediately notified via text message and will assume something is very wrong unless we can tell from your message that things are normal.
Bunk Calls. The Bunk Call Events window shows each bunk call that has been made (each time the Accept button is clicked). As before, it shows the ration and bunk call. But new fields have been added so you can also see what the ration and bunk call were before Accept was clicked (this information is only available starting with this version—it can't be filled in historically). You can also add a note as part of the bunk call using a new button on the Bunk Call/Feed Delivery window and the Daily Feed Detail window. Use that to add a note before you click the Accept button. The bunk call graph will show a yellow triangle on any day that has a bunk call note.
One happy side affect of this change is that Fusion is now smart enough during syncing so that a bunk call made earlier in the day in one place will not override a later bunk call made somewhere else no matter how the syncing takes place.
The Bunk Call Events window is available from Fusion Core --> Events, Fusion Feed --> Events, and from the Options button in Fusion Truck.
Change Pen Weights. Similarly, each time you change the weight of all or part of a pen it is recorded in the Change Pen Weight Events window. In this version we also start tracking what the weight was before the change was made.
The Change Pen Weights Events window is available from Fusion Core --> Events, Fusion Chuteside --> Events, and from the Options button when using a touchscreen at chuteside.
Move Events. Whenever animals are moved, the event is recorded in the new Move Events window. In addition to the information that used to be recorded for a move, we now track the pen's count before the move and the feed weight and percentage that was moved. You can also now open the Animal List window as a child window to see which animals were linked to each move.
The Move Events window is available from Fusion Core --> Events, Fusion Chuteside --> Events, and from the Options button when using a touchscreen at chuteside.
The way withdrawals are handled has completely changed and needs to be understood to be used correctly. There are two things that will give an animal a withdrawal date—being fed a ration with an ingredient that has a withdrawal on it and being given a drug that has a withdrawal on it.
Each pen (the physical pen) keeps track of the count, weight, feed, etc. for each day in the Pen Day Summary list. Fusion now keeps track of the withdrawal date based on feed given to that pen that day. You don't normally have to worry about this, but if you were to change the withdrawal on an ingredient and wanted this to take affect retroactively, you would need Fusion to recalculate this base information. You do this by selecting the pens you are interested in in the Pen list window and choosing the new Recalculate Withdrawals menu button. This can be rather slow, so you are asked to enter a date range to recalculate for.
The Animal list window now has three withdrawal fields—one for drugs, one for feed, and an overall one. After certain events and each night, these withdrawals are recalculated for each animal. You can also select a group of animals and choose the new Recalculate Withdrawals For Selected Animals from the Modify menu button to force this recalculation any time you want (for example, after changing the withdrawal time on a drug).
The drug withdrawal field if fairly straight forward and behaves as it used to. It is simply based on drugs given to the animal during chuteside jobs. The feed withdrawal field is calculated by looking up the animal's movement history to see what pens it has been in. Fusion then looks up the pen's withdrawal for each date the animal was in that pen. On the day an animal is moved, Fusion will assume it ate feed from both pens on that day. This means that if you are linking animals during moves, the feed withdrawal for animals will now be accurate.
Finally, the overall withdrawal field is calculated based on the drug and feed withdrawals. So, if you are linking animals, you would normally just want to use the overall withdrawal field. If you are still not linking animals during moves, you will need to just rely on the drug withdrawal field.
Besides being able to ask Fusion to recalculate an animal's withdrawal whenever you like, Fusion automatically recalculates it every time an animal receives a new drug as well as every night at midnight for all current animals. This means that the only time a withdrawal might not be accurate is if the animal was fed a ration with a withdrawal on it today. In that case you would want to have Fusion recalculate before reporting withdrawals.
Note that the old way of figuring out feed withdrawals was based on following a pen's bunk call graph history to come up with a withdrawal date and that this had to assume the animals in the pen had all stayed in the pen the whole time and that the graph history was correct. This way of calculating feed withdrawals has been replaced by the way described above everywhere in Fusion. Now, when you want to see withdrawal information for a pen or a lot, Fusion simply figures it out based on the withdrawal information of the animals it knows are in the lot or thinks are in the pen. You can decide whether to include the feed withdrawal information in these instances.
Please also note the following related changes: The Animal History window now shows all three withdrawal types. The Lot Center withdrawal fields now reflect the new way of calculating withdrawals where the lot level withdrawals are just obtained from the animal level withdrawals. The Withdrawal column in the Animals section of the Lot Center window now reflects the animal's Overall withdrawal, not the Drug withdrawal (it is now better to use the new Withdrawal Window, explained below, instead of this column anyway). Similarly, the Pens area Withdrawal column is now based on the animals thought to be in the pen. If you have any Detail Reports from the Lot Center window that include the Pens area, please note that the option for this section has changed and you will need to make sure it reflects whether you want to include feed withdrawal information now. Finally, note that the Withdrawal shown for an animal during a chuteside job has not been changed at this point--it still only represents the drug withdrawal.
Withdrawal Window. A new window for viewing and reporting on withdrawals has been created and is available from Fusion Chuteside --> Utility --> Withdrawals, Fusion Office --> Yard Reports --> Withdrawals, the chuteside touchscreen menu window Options button, and from the Options button available during a chuteside job.
The window will break down withdrawal information by either lot or pen and you can decide what date you are interested in calculating the withdrawal information for. For example, you could have Fusion figure out what the withdrawal situation will be in a week from now. You can also decide whether to include feed withdrawals.
After calculating the report, Fusion will show you the headcount for each pen as well as the animal count. Theoretically these should be the same, but if animals aren't always linked during moves these numbers could be different. Showing both of them will help indicate how accurate the withdrawal information may be (remember, all withdrawal information is based on the withdrawal information of the animals Fusion thinks are in the pen).
Fusion also shows the "Hold Count", or the number of animals that have withdrawals as well as the dates involved. Any of the columns can be sorted. You can then copy to the clipboard for pasting into a spreadsheet or you can print the information as a report.
If you double-click on a pen (or select a pen and click View Animals), you will see a list of animals Fusion thinks are in the pen sorted so the ones with withdrawals are shown at the top. From there you can view individual animal histories to find out where the withdrawal came from or search and print reports as with normal lists.
Many new fields have been added to track animal level information, some of which are explained below. As a result, the Animal History window has changed significantly to show these new fields. There is a new lock icon in this window that allows many of these fields to be edited. Besides the new fields, you can now view and edit the animal's movement history and the animal's withdrawal history so you can find where a withdrawal is coming from.
The intention of this version was to get the new animal fields working and make it so you can at least edit them manually or import them from a file. Future versions of Fusion will build on this so that many of these fields can be entered during a chuteside job as well. Note that the Animal List window has changed significantly to reflect the addition of these fields.
The Animal History window used to calculate and show the drug and input dollars into an animal so far. We have made some changes and extended this a bit. First, instead of calculating this information when opening the Animal History window, we now calculate these values every midnight and store them in fields. This means that the data is only valid as of the previous midnight, but it also means that you can now view, query, sort, etc. these fields in the Animal List window. We have also added new fields which estimate the dollars into an animal for feed and yardage as well as total dry matter consumed per animal. Obviously, the feed fields are only estimates and simply use the new ability to track what pens an animal has been in. It then just splits the feed consumed by the pen among the animals simply on a per head basis.
Something that can affect this is two new fields for the Feed Delivery list window showing the cost and bill at values for the delivery. These values are recalculated every night as well for all feed deliveries within the last 90 days. We go back 90 days to make sure feed delivery pricing is updated after you have changed ingredient pricing. Normally this should be good enough, but if you need certain feed deliveries to have their pricing updated right now, you can select them in the list and ask Fusion to recalculate the dollar values. Note that the new feed related animal dollar fields actually use these feed delivery fields in their calculations, so keep this in mind if you need to manually update the animal dollar values as well.
There are additional animal fields that are also calculated every midnight, but they are not fully listed here as there are too many.
Fusion will now track up to five implants right in the Animal list window, including the date and weight at implant time. That ways this works is that when a chuteside job is processed, if an animal received a drug which Fusion thinks is an implant, it will scan through the five implant fields and add it to the next available field for the animal. The important thing to understand is how Fusion detects whether a drug is an implant or not. It simply looks at the drug's units. If the unit for the drug is "implant", then it considers it an implant.
This should normally be fine, but if you have any drugs where you were using this unit differently, you will want to change them before upgrading to this version. If anyone has a good case where detecting implants based on the unit is not valid, please let us know and we will do something different in the future.
Fusion now allows you to have several series of custom fields for animals. You can define the labels for the fields in the Preferences window (Animal Fields section). For the custom weight fields, you can now specify when you start a chuteside job that you want a certain custom weight field to be filled based on the weight from the job. Note that Fusion has a dedicated field for the In Weight which is filled when an animal is created, so you probably don't want to use a custom weight for that.
If you choose a custom weight field for a job, and if there is already a weight in that field for an animal, it will be replaced by the new weight.
You can now import information from CSV and Tab-delimited files to many of the animal fields. For example, if you get a file back with ultrasound or carcass data in one of these formats, Fusion call pull that information in and save it to the correct animal. To do this, use the Animal list window and choose the new Import From File... option from the Modify menu button. You will be asked to choose a file and then shown the contents of the file. You can then assign which columns will import into which fields. You also tell Fusion which columns hold the ID information needed to look up the correct animals during the import. If you import the same type of file often, you will want to save the setup information as a preset so it can be recalled later.
Fusion will also automatically detect B5 type files from Cargill and import them to the carcass related fields.
Fusion now keeps track of whether a load or feed delivery was manually entered. It also keeps track of load and delivery edits. You can view/print this information from the Loads list window and the Feed Deliveries list window. You can also use the Daily Feed Detail window to see this information. Edited loads and deliveries will show up in red in the View By Load tab. If you right-click such a row, you will have the option to see the change history.
Note that Fusion has no record of whether edits have been made to any loads and deliveries made previous to this version. These will have an "unknown" status to distinguish them from ones Fusion knows whether an edit has happened.